AI Insights · Timothy · October 2022
Top 5 Anime Games in Guatemala Q3 2022 Performance
Discover the performance trends of the top five anime games in Guatemala during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top five anime games in Guatemala showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance metrics based on Sensor Tower data.
Saint Seiya: Legend of Justice by HOOLAI GAME LIMITED had notable weekly revenue peaks, starting at around $848 in mid-July and reaching up to $2.1K by early August. The trend then saw a gradual decline, ending the quarter with approximately $831. Initial downloads were 214 in the first week, but the numbers dwindled to single digits by September.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. experienced a steady revenue stream throughout the quarter. The revenue ranged from $637 at the end of June, peaking at $1.2K in mid-August, and closing the quarter at $1K. Downloads were relatively low, starting at 10 in late June and fluctuating between 6 to 39 downloads weekly. Active users showed a slight decrease from 1.2K in early July to 912 by the end of September.
The Seven Deadly Sins by Netmarble Corporation displayed fluctuating revenue, starting at $590 at the end of June, peaking at $826 in early September, and then dropping to $153 by the end of the quarter. Downloads saw a similar pattern, beginning at 668 and showing peaks and valleys throughout the quarter, closing at 245. Active users decreased from nearly 2.9K in late June to 2.1K by the end of September.
Yu-Gi-Oh! Duel Links by KONAMI had a consistent revenue stream, averaging around $200 to $650, with a notable peak of $654 in the last week of September. Weekly downloads were steady, ranging from 101 to 214, with active users remaining stable around 1.6K to 1.8K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw significant weekly downloads, starting at 5.3K at the end of June and maintaining a strong presence with numbers gradually decreasing to 2.1K by the end of September. Revenue trends were more modest, peaking at $558 in early July and fluctuating to end at $68 in late September. Active users remained robust, starting at 9.2K in late June and ending the quarter at 8.3K.
These insights, sourced from Sensor Tower, highlight the dynamic performance of anime games in Guatemala, offering a glimpse into user engagement and monetization trends. For more detailed analytics and insights, visit Sensor Tower.